Answer by mohanrao164
actually what i experienced with these are suppose u coded the texture 2d like this GUI.DrawTexture(new Rect(0,0,320,480),backgroundTexture); if u have taken the **standard** option weather it is...
View ArticleAnswer by karljj1
It's the resolution of the devices screen. Older devices support standard res which is 480 x 320. Newer ones support a higher resolution HD is 960 x 640...
View ArticleAnswer by oxium
Becareful with HD specially on an iPad3 ! With this setting, the viewport resolution of your game running on iPad3 will be 2048×1536 instead of 1024×768 for the old iPads. So all your UIs will be...
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